Virtual Reality Market 2021 Growth, COVID Impact, Trends Analysis Report 2027

The global virtual reality market size was valued at 15.81 billion US$ in 2020 and is projected to grow at a CAGR of 18% from 2021 to 2027. Virtual reality (VR) is a digitally created experience. The dimensional environment is simulated with the real world. This technology provides viewers with an immersive experience with the help of headsets or VR devices such as glasses, gloves and bodysuits.

A full report of Virtual Reality Market available at: https://www.orionmarketreports.com/vr-and-360-video-market/48476/

The Covid-19 outbreak affected various business’ functioning due to temporary shutdowns of several industries and lockdowns imposed across various regions. However, VR technology has experienced a surge in demand during the pandemic due to the necessity of companies to continue their business operations virtually. Companies have shifted to virtual platforms for attending meetups to formulate various policies and strategies for their ongoing business.

Virtual Reality Market- Segmentation

By Type

• Video IPTV CDN
• Non Video IPTV CDN

By Service Type

• In-House Service
• Managed Service

By Service Provider Type

• Peer-to-Peer (P2P) IPTV CDN
• Free IPTV CDN
• Telco IPTV CDN
• Traditional Commercial IPTV CDN

By End-User

• Small and Medium Entertprise
• Large Enterprise
• Residential Customers

By Vertical

• Advertising and Marketing
• Media and Entertainment
• Gaming
• Online Stores
• Healthcare and Medical
• Telecommunication and IT
• Others (E-Commerce and Education)

Key Players

• Barco
• CyberGlove Systems, Inc.
• Facebook Technologies, LLC
• HTC Corporation
• Microsoft
• Samsung Electronics Co., Ltd.
• Sensics, Inc.
• Sixense Enterprises, Inc.
• Ultraleap Ltd.

(This release has been published on OMR Industry Journal. OMR Industry Journal is not responsible for any content included in this release.)