US Media and Entertainment Market Worldwide Industry Analysis, Future Demand and Forecast till 2029

The US media and entertainment market is projected to witness considerable growth during the forecast period. The major factors contributing to the growth of the market include the developed ICT infrastructure, which is offering growth to the online platform of the media and entertainment market. The Netflix Inc. is one of the largest online video streaming application across the globe, with having a huge customer base in the US. Along with the online platform, the offline platform, including amusement parks and trade shows have a large contribution in the US media and entertainment industry. According to the Theme Entertainment Association (TEA), in 2016, the US estimated over 100 million attendances in its 10 theme parks in Florida and California. Walt Disney Co., Cedar Fair Entertainment Co., Six Flags Entertainment Corp., Universal Parks & Resorts, and SeaWorld Parks & Entertainment, Inc.

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The media and entertainment market is bifurcated into two types, namely online/digital platform and offline platform. The online platform media and entertainment market includes radio & music, digital signage, theatrical productions, gaming, video streaming, and others. The offline platform media and entertainment market includes events and trade shows, amusement parks, and others. Among these platforms, the online platform of media and entertainment market is estimated to project a significant growth during the forecast period. This growth is backed by the rising demand for video streaming and online gaming across the globe.

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  • Market Coverage
  • Market number available for – 2023-2029
  • Base year- 2022
  • Forecast period- 2023-2029
  • Segment Covered- By Source, By Product Type, By Applications
  • Competitive Landscape- Archer Daniels Midland Co., Ingredion Inc., Kerry Group Plc, Cargill
  • , and others

US Media and Entertainment Market – Segmentation

  • Online/Digital Platform

o          Radio & Music

o          Digital Signage

o          Theatrical Productions

o          Gaming

o          Video Streaming

o          Others (Virtual Reality and Podcasts)

  • Offline Platform

o          Events and Trade Shows

o          Amusement Parks

o          Others (Newspaper/Magazines)

The Report covers:

  • Comprehensive research methodology of the US media and entertainment market.
  • This report also includes a detailed and extensive market overview with key analyst insights.
  • An exhaustive analysis of macro and micro factors influencing the market guided by key recommendations.
  • Analysis of regional regulations and other government policies impacting the US media and entertainment market.
  • Insights about market determinants which are stimulating the US market.
  • Detailed and extensive market segments with regional distribution of forecasted revenues.
  • Extensive profiles and recent developments of market players.

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