The Gamification Education Market size is expected to grow at an annual average of 30% during 2021-2027. Gamification of learning is an educational approach that helps learners use video game design and elements in a learning environment to motivate learning. The purpose is enjoyment and participation by catching the learner’s attention and inspiring them to […]
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The global gamification of the education market is expected to grow at a CAGR of 31.29% from 2021 to 2027. Gamification in learning is a method used to motivate students to learn in a learning environment with the help of video games and game components. Today’s generation has grown with a demand for digital technologies […]