North America Online Gaming Market 2020 Growth, COVID Impact, Trends Analysis Report 2026

The North American online gaming market is anticipated to grow with a considerable CAGR of 8.0% during the forecast period (2020-2026). The regional growth of the online gaming industry is attributed to the ever-expanding entertainment industry of the regions. Additionally, the increasing technology-based offerings and constantly evolving manufacturers and suppliers of the region are also contributing towards the growth of the market. 

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In addition to this, the increasing popularity of mobile games among all age groups is also expected to drive the growth of the market in the region. Moreover, the region’s eased regulation, consistent innovation in the product offerings, and promotion of gaming trends will aid North America to emerge as a hub for online gaming.

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Furthermore, the number of foreign gambling vendors is also on the rise especially in Canada to tap the potential and increase the popularity of online gaming. Additionally, the outbreak of COVID-19 has also provided the online gaming industry a significant momentum with the surge in the number of online casinos and gambling game users. 

However, such games are illegal in the US but are legal in Canada if the concerned company is offshore. The lockdown due to COVID-19 has driven the population of Canada to seek recreation and opportunity in online spaces as it offers more efficiency, comfort, and secure gaming options.

Market Coverage

  • The market number available for – 2019-2026
  • Base year- 2019
  • Forecast period- 2020-2026
  • Regions Covered

o   US

o   Canada

  • Segment Covered- 

o   By Game Type

o   By Device Type

o   By Revenue Model

  • Competitive Landscape- Activision Blizzard, Inc., Electronic Arts Inc., Epic Games, Inc., Microsoft Corp, Nintendo Co., Ltd.

(This release has been published on OMR Industry Journal. OMR Industry Journal is not responsible for any content included in this release.)