The Global In-flight Entertainment & Connectivity Market size is expected to grow at an annual average of 7.3% during 2021-2027. In-flight entertainment and connections refer to traditional entertainment for air travelers during the itinerary. This can consist of a Wi-Fi connection, audio player, video game or another video screen.
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The In-flight Entertainment & Connectivity key players in this market include:
- EchoStar Corporation
- Global Eagle Entertainment Inc.
- Gogo Inc.
- Honeywell International Inc.
- Kymeta Corporation
- Panasonic Corporation
- SITA (OnAir)
- Thales Group
- Thikom Solutions Inc.
- ViaSat Inc.
By Type, the market is primarily split into
- Hardware
- Services
- Connectivity service
- Entertainment service
By Class, this report covers the following segments
- Economy Class
- Premium Economy Class
- Business Class
- First Class
Scope of the Report
The research study analyzes the global In-flight Entertainment & Connectivity industry from 360-degree analysis of the market thoroughly delivering insights into the market for better business decisions, considering multiple aspects some of which are listed below as:
Recent Developments
o Market Overview and growth analysis
o Import and Export Overview
o Volume Analysis
o Current Market Trends and Future Outlook
o Market Opportunistic and Attractive Investment Segment
Geographic Coverage
o North America Market Size and/or Volume
o Latin America Market Size and/or Volume
o Europe Market Size and/or Volume
o Asia-Pacific Market Size and/or Volume
o Rest of the world Market Size and/or Volume
Key Questions Answered by In-flight Entertainment & Connectivity Market Report
- What was the In-flight Entertainment & Connectivity Market size in 2019 and 2021; what are the estimated growth trends and market forecast (2021-2027).
- What will be the CAGR of In-flight Entertainment & Connectivity Market during the forecast period (2021-2027)?
- Which segments (product type/applications/end-user) were most attractive for investments in 2021? How these segments are expected to grow during the forecast period (2021-2027).
- Which manufacturer/vendor/players in the In-flight Entertainment & Connectivity Market was the market leader in 2021?
- Overview on the existing product portfolio, products in the pipeline, and strategic initiatives taken by key vendors in the market.
The report covers the following objectives:
- Proliferation and maturation of trade in the global In-flight Entertainment & Connectivity market.
- The market share of the global In-flight Entertainment & Connectivity market, supply and demand ratio, growth revenue, supply chain analysis, and business overview.
- Current and future market trends that are influencing the growth opportunities and growth rate of the global In-flight Entertainment & Connectivity market.
- Feasibility study, new market insights, company profiles, investment return, revenue (value), and consumption (volume) of the global In-flight Entertainment & Connectivity market.
(This release has been published on OMR Industry Journal. OMR Industry Journal is not responsible for any content included in this release.)