In Flight Entertainment and Connectivity (IFEC) Market Trends 2021 | Segmentation, Outlook, Industry Report to 2027

The In Flight Entertainment and Connectivity (IFEC) Market size is expected to grow at an annual average of 7% during 2021-2027. Inflight Entertainment and Connectivity (IFEC) mean the entertainment solutions provided by airlines to passengers on board. This includes various services such as video streaming, texting, gaming, and internet browsing. These services are generally device agnostic and can be downloaded and viewed through a variety of portable devices such as tablets, smartphones, and laptops. IFEC also includes a variety of non-portable devices such as built-in backrest devices, seat electronics, wires and cables, Ethernet switches and controls. The system is installed on commercial and business charter aircraft to enhance the overall travel experience, comfort and safety of passengers.

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The following segmentation are covered in this report:

By Product Type

  • IFE Hardware
  • IFE Connectivity
  • IFE Content

By End User

  • OEM
  • Aftermarket

By Aircraft Type

  • Narrow-body Aircraft
  • Wide-body Aircraft
  • Very Large Aircraft
  • Business Jets

Company Profile

  • Digecor, Inc.
  • Gogo LLC
  • Global Eagle Entertainment, Inc.
  • Honeywell International
  • Lufthansa Systems GmbH & Co. Kg
  • Panasonic Avionics Corporation
  • Rockwell Collins, Inc.
  • Sitaonair
  • Thales Group
  • Viasat, Inc.

The report covers the following objectives:

  • Proliferation and maturation of trade in the global In Flight Entertainment and Connectivity (IFEC) Market
  • The market share of the global In Flight Entertainment and Connectivity (IFEC) Market supply and demand ratio, growth revenue, supply chain analysis, and business overview.
  • Current and future market trends that are influencing the growth opportunities and growth rate of the In Flight Entertainment and Connectivity (IFEC) Market
  • Feasibility study, new market insights, company profiles, investment return, revenue (value), and consumption (volume) of the global In Flight Entertainment and Connectivity (IFEC) Market

Scope of the report

The research study analyses the In Flight Entertainment and Connectivity (IFEC) Market industry from 360-degree analysis of the market thoroughly delivering insights into the market for better business decisions, considering multiple aspects some of which are listed below as:

Recent developments

  • Market overview and growth analysis
  • Import and export overview
  • Volume analysis
  • Current market trends and future outlook
  • Market opportunistic and attractive investment segment

A full report of In Flight Entertainment and Connectivity (IFEC) Market is available at: https://www.orionmarketreports.com/in-flight-entertainment-and-connectivity-ifec-market/50697/

Geographic coverage

  • North america market size and/or volume
  • Latin america market size and/or volume
  • Europe market size and/or volume
  • Asia-pacific market size and/or volume
  • Rest of the world market size and/or volume

Key Questions Answered by In Flight Entertainment and Connectivity (IFEC) Market Report

  • What was the In Flight Entertainment and Connectivity (IFEC) Market size in 2019 and 2020; what are the estimated growth trends and market forecast (2021-2027)
  • What will be the CAGR of Market during the forecast period (2021-2027)?
  • Which segments (product type/applications/end-user) were most attractive for investments in 2021? How these segments are expected to grow during the forecast period (2021-2027).
  • Which manufacturer/vendor/players in the In Flight Entertainment and Connectivity (IFEC) Market was the market leader in 2020?
  • Overview on the existing product portfolio, products in the pipeline, and strategic initiatives taken by key vendors in the market.

(This release has been published on OMR Industry Journal. OMR Industry Journal is not responsible for any content included in this release.)