The Esports Market size is expected to grow at an annual average of 15% during 2021-2027. Esports or esports is a group of sports that play online through video games. Each team or individual competes in a variety of popular online games, and sponsors compete for a greater share of users around the world. The esports marketplace is where increasingly fierce competition takes place in front of a live audience to build and measure audience loyalty.
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A full report of Esports Market is available at: https://www.orionmarketreports.com/esports-market/44989/
The following segmentation are covered in this report:
By Revenue Model
- Advertisement
- Sponsorship
- Media Rights
- Others
By Audience
- Regular Participants/Viewers
- Occasional Participants/Viewers
By Gender
- Male Viewers
- Female Viewers
Company Profile
- Modern Times Group
- Activision Blizzard, Valve Corporation
- CJ Corporation
- Electronic Arts
- Nintendo
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