Cloud Gaming Market 2021 Size, Growth Analysis Report, Forecast to 2027

The global cloud games market size was valued at USD 4.47 billion in 2020. It is expected to expand at an average annual growth rate (CAGR) of 48% from 2021 to 2027. Increasing popularity of cloud games with the spread of improved cross-platform gameplay that enhances the gaming experience is expected to drive the market growth. The increasing penetration of Internet services and the easy access to games in the cloud are contributing to the growing demand for cloud games.

A full report of Cloud Gaming Market available at: https://www.orionmarketreports.com/cloud-gaming-market/23109/

In addition, network infrastructure development such as 5G provides low latency and high bandwidth, allowing gamers to seamlessly stream XR (Augmented Reality and Virtual Reality) games. The spread of smartphones worldwide is expected to drive the market growth.

Cloud Gaming Market- Segmentation

By Device Type:

• Smartphones
• Tablets
• Gaming Consoles
• Pcs & Laptops
• Smart Tvs
• Head Mounted Displays

By Solution Type:

• Video Streaming
• File Streaming

By Gamer Type:

• Casual Gamers
• Avid Gamers
• Hardcore Gamers

Key Market Players

• Amazon Web Services Inc.
• Apple, Inc.
• Electronic Arts, Inc.
• Google Inc.
• Intel Corporation
• International Business Machines Corporation
• Microsoft Corporation
• NVIDIA Corporation
• Sony Interactive Entertainment LLC
• Ubitus Inc.

(This release has been published on OMR Industry Journal. OMR Industry Journal is not responsible for any content included in this release.)