The global augmented reality (AR) and virtual reality (VR) market is projected to account for a revenue of $1,274.4 billion in 2027, rising from $37.0 billion in 2019, progressing at a robust CAGR of 42% during the forecast period (2021-2027).
A full report of Augmented Reality and Virtual Reality Market available at: https://www.orionmarketreports.com/augmented-reality-and-virtual-reality-market/59918/
Augmented reality is a technology that provides an immersive digital experience in a real-time environment by using the existing user’s environment and overlaying digital or virtual content or information on it. Virtual reality is a computer-generated 3D environment that allows end-users to fully immerse themselves in the artificial world without seeing the real world. Augmented reality applications are developed in specialized 3D programs that allow developers to integrate contextual or digital content with the real world in real-time. Virtual reality provides a realistic user experience of an artificial world in an interactive simulation environment.
Augmented Reality and Virtual Reality Market- Segmentation
By Application
• Consumer
• Enterprise
By Organization Size
• Large Enterprises
• Small- & Medium-sized Enterprises
By Industry Vertical
• Gaming
• Entertainment & Media
• Aerospace & Defense
• Healthcare
• Education
• Manufacturing
• Retail
Key Players
• Alphabet (Google Inc.)
• DAQRI
• Facebook
• HTC
• Magic Leap, Inc.
• Microsoft Corporation
• Osterhout Design Group
• Samsung Electronics Co., Ltd.
• Sony
(This release has been published on OMR Industry Journal. OMR Industry Journal is not responsible for any content included in this release.)