The Global 3D Motion Capture Market was valued at USD 141.7 Million in 2018 and is projected to reach USD 266.4 Million by 2026, growing at a CAGR of 10% from 2019 to 2025.
Motion capture (mo-cap) is a technique that digitizes and records human movement patterns for animation purposes in movies or video games. The recorded movement patterns are further mapped into 3D software such as Unity 3D, Maya, Unreal Engine, etc. to move the digital character accordingly. This technology is used extensively to validate computer vision and robotics across the military, medical, sports and entertainment industries.
A full report of 3D Motion Capture System Market is available at: https://www.orionmarketreports.com/3d-motion-capture-system-market/42279/
3D Motion Capture System Market Segments:
By Type
• Hardware
• Software
• Service
By System
• Optical 3D System
• Passive 3D motion capture system
• Non-Optical 3D System
By Application
• Biomechanical Research and Medical
• Media & Entertainment
• Engineering & Industrial Application
• Education
• Others
Recent Developments
o Market Overview and growth analysis
o Import and Export Overview
o Volume Analysis
o Current Market Trends and Future Outlook
o Market Opportunistic and Attractive Investment Segment
Key Questions Answered by Smart Home Market Report
• What was the 3D Motion Capture System Market size in 2018 and 2019; what are the estimated growth trends and market forecast (2019-2025).
• What will be the CAGR of 3D Motion Capture System Market during the forecast period (2019-2025)?
• Which segments (product type/applications/end-user) were most attractive for investments in 2018? How are these segments are expected to grow during the forecast period (2019-2025)?
• Which manufacturer/vendor/players in the 3D Motion Capture System Market was the market leader in 2018?
• Overview on the existing product portfolio, products in the pipeline, and strategic initiatives taken by key vendors in the market.
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