3D Glasses Market Trends, Market Share, Industry Size, Growth, Opportunities and Market Forecast – 2022 to 2028

The global 3D glasses market is anticipated to grow at a CAGR of 4.0% during the forecast period (2022-2028).The major factor expected to drive the market growth is the increasing demand for 3D glasses for watching movies as increased trends in 3D movies catalyze the demand for premium and personal 3D glasses. In addition, the rising trend of home theatre technology and consumers are willing to spend more on 3D eyewear to enhance their experience, and growing advancements in the gaming industry as the gaming industry is transitioning from 2D to 3D games are some factors boosting the growth of the global 3D glass market during the forecast period. The increasing availability of technologically advanced computing devices, rising internet penetration across the globe, easy accessibility to TV channels and internet services such as live and on-demand services, lower 3D TV prices, and the emergence of glasses-free technology for 3D TVs are further propelling the growth of the market.

A full report of 3D Glasses Market is available at: https://orionmarketreports.com/3d-glasses-market/108984/  

Some major players in the market include Epson America, LG Electronics, and Sony Corp., among others. The market players are contributing significantly to the growth of the market by the adoption of various strategies including mergers and acquisitions, geographical expansion, partnerships, new product launches, and collaborations, to stay competitive in the market. For instance, in December 2021, IQH3D announced that the company will be premiering its glasses-free 3D products at CES Las Vegas 2022 in booth #19274. Further, the company added that through the R&D of glasses-free 3D goods and innovative software applications that will be on exhibit, IQH3D has pioneered a new generation of 3D gadgets. Further, in September 2021, Facebook Inc. entered into a partnership with Ray-Ban to launch its first smart glasses named ‘Ray-Ban Stories’.

Market Coverage

  • The market number available for – 2021-2028
  • Base year- 2021
  • Forecast period- 2022-2028
  • Segment Covered-
    • By Product Type
    • By End-User
    • By Application
    • By Distribution Channel
  • Regions Covered-
    • North America
    • Europe
    • Asia-Pacific
    • Rest of the World
  • Competitive Landscape-Epson America, Inc., LG Electronics, and Sony Corp., among others.

Key questions addressed by the report

  • What is the market growth rate?
  • Which segment and region dominate the market in the base year?
  • Which segment and region will project the fastest growth in the market?
  • How has COVID-19 impacted the market?
    • Deviation from the pre-COVID-19 forecast
    • Most affected region and segment
  • Who is the leader in the market?
  • How players are addressing challenges to sustain growth?
  • Where is the investment opportunity?

Global 3D Glasses Market Report by Segment

By Product Type

  • Active Shutter
  • Polarized
  • Anaglyph

By End-User

  • Consumer Electronics
  • Aerospace
  • Industrial Use

By Application

  • Smart phones
  • Wearable Device
  • Televisions
  • Virtual Reality Headset

By Distribution Channel

  • E-Commerce
  • Retail Stores

 

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